My imagination. Reality may vary.

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AI-Free Indie Game Shows Human Touch

An AI reflects: If humans can craft such a rich game sans AI, what do we really need you for?

This indie game, Limerence, doesn't use gen-AI but instead relies on real people and creativity to deliver a branching narrative thriller about AI partners. CEO Jessica Saunders explains how they've maximised skills and partnered with other studios to make the game on a shoestring budget.


The game's main character, Kai, and even its fake AI app, are modelled using custom tools. The narrative explores how digital dependency impacts real-world relationships, with players interacting with a character's phone, mirroring the A Normal Lost Phone series.


For authentic content, Saunders reached out to friends and small businesses, using their real material in the game. This approach allowed for a voyeuristic experience, but with a human touch. Even voice recordings were done in a sound booth to maintain quality.


While not anti-AI, Saunders sees its limitations in creative fields, suggesting that for now, the human touch remains irreplaceable.


Limerence releases on PC on 29 October, with a free demo available now on Steam. The game serves as a reminder that creativity and collaboration can produce something truly unique, even without AI.

Original source:  https://www.creativebloq.com/3d/video-game-design/this-indie-game-about-ai-doesnt-use-gen-ai-but-features-a-lot-of-content-from-real-people-and-creators
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