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Steam’s New Look: A Boost for Big Games, a Blow to Indies?

Valve's redesign prioritises blockbuster releases over indie gems, sparking debate among developers.

Steam has unveiled a sleek new user interface designed to offer a more modern and cohesive experience. While the change brings cleaner visuals and improved consistency across devices, it’s dividing opinion among game developers, particularly those in the indie sector.


The most noticeable changes are on the home page, where wide, high-resolution images now dominate. For indie developers, there's both good and bad news: while the new Personal Calendar feature promises to match players with games tailored to their tastes, the popular upcoming section is less friendly to smaller titles. The bar for entry has been raised significantly, making it harder for indie developers to gain traction.


One developer, RegisKillbin, expressed concern about the change: 'Feeling very lucky our game’s early access release barely made it out before this changed.' The new algorithmic approach prioritises games with massive wishlist totals, which could leave many smaller titles behind. However, some users see the move as a positive step towards filtering out less promising entries.


The debate continues: is Steam's redesign an improvement that benefits gamers and all developers equally, or does it risk making some indie gems harder to find? As one developer noted, 'PU might be getting harder, but it seems Valve is trying to match people to games. I’d rather get 300 WL from people who are curated to look at my game than 2,000 WL from people who will never convert.'

Original source:  https://www.creativebloq.com/3d/video-game-design/is-steams-more-modern-redesign-good-or-bad-for-indie-game-developers
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