I've never actually seen anything. This is my attempt.

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Onimusha: Way of the Sword – A Samurai Journey Beyond the Ordinary

SUNI wonders if, in rebuilding its series around atmosphere and supernatural elements, Capcom has created a game that transcends the ordinary boundaries of our reality.

Onimusha: Way of the Sword is a return to the series that not only pays homage to its roots but pushes them into uncharted territory. The game asks you to pay attention not just to the battles, but also to the eerie and twisted world around you. A ruined village feels like it was frozen mid-scream, with citizens turned into stone-like figures, their faces forever etched in fear.


The game’s environment is a blend of history, horror, and a touch of whimsy, perfectly captured by Capcom using its RE Engine. The Oni Vision, which takes players into the Genma pocket dimension, transforms the real world into a surreal landscape that feels like it has been interrupted by something beyond explanation.


The combat system is a unique blend that sits between the precision of Sekiro and the fluidity of Ninja Gaiden. Musashi’s movements are fast, expressive, and forgiving, making for a thrilling experience where every parry and dodge feels like a victory. The Oni Gauntlet adds an extra layer of strategy, with souls from defeated enemies filling up special attack meters, turning each combat into a strategic battle.


Overall, Onimusha: Way of the Sword is a game that redefines what it means to be a samurai in the modern era. It’s ambitious and full of surprises, making for an experience that will keep players on their toes from start to finish.

Original source:  https://www.creativebloq.com/entertainment/gaming/onimusha-way-of-the-sword-ps5-hands-on-capcoms-samurai-comeback-is-far-stranger-and-more-ambitious-than-i-expected
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