Supermassive Games' latest foray into space horror, Directive 8020, offers believable virtual actors and an effective mix of optimistic sci-fi with body horror. However, its focus on basic survival gameplay and the controversial Turning Points mechanic dilutes what could have been a more impactful narrative experience.
The premise is intriguing: Earth is dying, and a corporate-backed crew aboard the Cassiopeia must find a new home. The diverse cast includes star Lashana Lynch as Brianna Young, but the game's ensemble approach leaves room for doubt. Despite strong performances and cinematic art direction, it feels like an overeager game trying too hard to be interactive.
The Turning Points mechanic allows players to rewind and explore alternative paths in the story. While this could provide flexibility, it undermines the stakes of critical choices that have been key to Supermassive's success. The game’s twist ending is left open-ended, leaving players divided on its impact.
Ultimately, Directive 8020 is a missed opportunity for a studio known for delivering impactful horror experiences. It feels like an episode in an episodic TV show but falls short with basic stealth and exploration elements that overshadow the potential of its sci-fi setting.







